Here are different eye variations. Starting from left to right is choice 1-4. Feel free to comment on which one eye variation works. I"ll ask for a critique from my fellow classmates on which they like or if none of them work.
I would like to say I'm finished texturing the body but there's always room for improvement. Now, I just need to texture everything else and bake the maps from the high poly out on to the low poly mesh.