I just modeled a base for my Styracosaurus in Maya and Zbrush and textured in Zbrush and Mudbox in 3-4 hours. I need to tweak the silhouette because it's still rough. I'm aiming to finish it today along with all the other bases of my models for my demo reel. The textures for this guy are pretty much complete. Here's a quick screen cap of Maya's Viewport 2.0. My model looks horrid! I can't wait to tweak it in 3ds Max's viewport.
Small Update Down Below. I made the rocks smaller since they made my Dino look like a baby.